Unreal Log (1) 썸네일형 리스트형 Unreal Logging Logging Logging means keeping an ordered record of events, function calls, variable values at a certain time during runtime, etc. This is usually saved in the form of text in a log file. Logging Syntax Here is an example of a simple log message: UE_LOG(LogTemp, Warning, TEXT("Hello")); If you're not getting any output from the logging statements, ensure you are compiling the project before you t.. 이전 1 다음